{
  "portraitScale": 0.83,
  "portraitTranslation": [-1.95,3.75, 0],
  "profileScale": 0.2,
  "profileTranslation": [0, 1.46, -20],
   "firstPersonCameraOffset": {
    "seat_1": [0, 0.45, 0]
  },
  "thirdPersonCameraOffset": {
    "seat_1": [0, 0.25, 1],
    "seat_1_reverse": [0, 0.45, 1]
  },
  "thirdPersonCameraOffsetNoViewBobbing": {
    "seat_1": [0, 0.45, 5],
    "seat_1_reverse": [0, 0.45, 1]
  },
  "animations": {
    "physical": "q.bedrock_primary('palkia', 'physical', q.curve('symmetrical_wide'))",
    "special": "q.bedrock_primary('palkia', 'special', q.curve('symmetrical_wide'))",
    "status": "q.bedrock_primary('palkia', 'special', q.curve('symmetrical_wide'))",
    "spacialrend": "q.bedrock_primary('palkia', 'physical', q.curve('symmetrical_wide'))",
    "recoil":"q.bedrock_primary('palkia', 'recoil', q.curve('symmetrical_wide'))",
    "faint":"q.bedrock_primary('palkia', 'faint', q.curve('symmetrical_wide'))",
    "cry":"q.bedrock_stateful('palkia', 'cry')"
    
  },
  "poses": {
    "battle-standing": {
      "transformTicks": 10,
      "poseTypes": ["STAND", "WALK"],
      "condition": "!q.in_air && !q.is_sprinting",
      "isBattle": true,
      "animations": [
        "q.look('head', 1, 1, 5, -70, 40, -37)",
        "q.look('neck2', 1, 1, 10, -10, 20, -20)",
        "q.look('neck3', 1, 1, 20, -5, 20, -20)",
        "q.bedrock('palkia', 'battle_idle')"
      ]
    },
    "standing": {
      "transformTicks": 10,
      "poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
      "condition": "!q.in_air" ,
      "isBattle": false,
      "animations": [
        "q.look('head', 1, 1, 5, -70, 40, -37)",
        "q.look('neck2', 1, 1, 10, -10, 20, -20)",
        "q.look('neck3', 1, 1, 12, -5, 20, -20)",
        "q.bedrock('palkia', 'ground_idle')"
      ],
      "quirks": [
       "q.bedrock_quirk('palkia', 'blink')",
       "q.bedrock_quirk('palkia', q.random('quirk_look'), 1, 30, 1)"
     ]
    },
    "walking": {
      "transformTicks": 8,
      "poseTypes": ["WALK"],
      "condition": "!q.in_air && !q.is_sprinting",
      "animations": [
        "q.look('head', 1, 1, 5, -70, 40, -37)",
        "q.look('neck2', 1, 1, 10, -10, 20, -20)",
        "q.look('neck3', 1, 1, 12, -5, 20, -20)",
        "q.bedrock('palkia', 'ground_walk')"
      ],
      "quirks": [
       "q.bedrock_quirk('palkia', 'blink')"
     ]
    },
    "hover": {
      "transformTicks": 5,
      "condition": "!q.in_air && !q.is_sprinting",
      "poseTypes": [ "HOVER", "FLOAT" ],
      "animations": [
       "q.look('head', 1, 1, 5, -70, 40, -37)",
       "q.look('neck2', 1, 1, 10, -10, 20, -20)",
       "q.look('neck3', 1, 1, 12, -5, 20, -20)",
        "q.bedrock('palkia', 'air_idle')"
       ],
      "quirks": [
       "q.bedrock_quirk('palkia', 'blink')"
     ]
    },
    "in-air": {
        "poseTypes": ["STAND", "WALK"],
        "isBattle": false,
        "condition": "q.in_air && q.is_ridden",
        "animations": ["q.look('head', 1, 1, 5, -70, 40, -37)",
                      "q.look('neck2', 1, 1, 10, -10, 20, -20)",
                      "q.look('neck3', 1, 1, 12, -5, 20, -20)",
                      "q.bedrock('palkia', 'ride_jump')"],
        "transformTicks": 2,
        "transformToTicks": 2
      },
    "fly": {
      "transformTicks": 5,
      "condition": "!q.is_sprinting",
      "poseTypes": [ "FLY" ],
      "animations": [
        "q.look('head', 1, 1, 5, -70, 40, -37)",
        "q.look('neck2', 1, 1, 10, -10, 20, -20)",
        "q.look('neck3', 1, 1, 12, -5, 20, -20)",
        "q.bedrock('palkia', 'air_fly')"
       ],
      "quirks": [
       "q.bedrock_quirk('palkia', 'blink')"
     ]
    },
    "float": {
      "transformTicks": 5,
      "condition": "!q.is_sprinting",
      "poseTypes": ["FLOAT"],
      "animations": [
        "q.look('head', 1, 1, 5, -70, 40, -37)",
        "q.look('neck2', 1, 1, 10, -10, 20, -20)",
        "q.look('neck3', 1, 1, 12, -5, 20, -20)",
        "q.bedrock('palkia', 'ground_walk')"
      ],
      "quirks": [
       "q.bedrock_quirk('palkia', 'blink')"
     ]
    },
    "run": {
        "poseTypes": ["STAND","WALK"],
        "isBattle": false,
        "condition": "!q.in_air && q.is_sprinting",
        "animations": [
         "q.look('head', 1, 1, 5, -70, 40, -37)",
         "q.look('neck2', 1, 1, 10, -10, 20, -20)",
         "q.look('neck3', 1, 1, 12, -5, 20, -20)",
          "q.bedrock('palkia', 'ground_run')",
        {
          "condition": "q.is_ridden",
          "animation": "q.bedrock('palkia', 'ride_ground_run')"
        }
        ],
        "quirks": [
          "q.bedrock_quirk('palkia', 'blink')"
        ],
        "transformTicks": 10
      },
    "swim": {
      "transformTicks": 8,
      "poseTypes": ["SWIM"],
      "condition": "!q.is_sprinting",
      "animations": [
        "q.look('head', 1, 1, 5, -70, 40, -37)",
        "q.look('neck2', 1, 1, 10, -10, 20, -20)",
        "q.look('neck3', 1, 1, 12, -5, 20, -20)",
        "q.bedrock('palkia', 'ground_walk')"
      ],
      "quirks": [
       "q.bedrock_quirk('palkia', 'blink')"
     ]
    }
  }
}